package com.projet.blocs.obstacles.canons;

import com.projet.labyrinth.Boulet;

import android.content.res.Resources;

public class CanonBas extends Canon {

	public CanonBas(int tailleBloc, int x, int y, Resources res, int idSprite) {
		super(tailleBloc, x, y, res, idSprite);
		int rayon = 16;
		_boulet = new Boulet((int)(left + _tailleBloc / 2), (int)(bottom + (rayon + 1)), rayon, 0, 1, res);
	}

}